One of my first more complex game projects. Taught me surprisingly many things about Unity:) Features - among others - persistent music manager, toggleable in-game menu, my first particle effects and error handling, as well as movement based on user input and prefabbing assets. Scripted with C#.
zip password: takusan.pl
ASSETS USED IN PROJECT:
Puzzle Game Art by Kenney - kenney.nl
Music by Altimitmine - altimitmine.bandcamp.com-- CC BY 3.0
Public domain backgrounds
Project based on course materials by Ben Tristem