A simple shooter, but I like it :) My first project that used Unity particle system more extensively (parallax background, debris and so on), animations of 2D objects, Physics2D collision matrix, and dealt with UI scaling for different viewports, as well as many C# concepts that were new for me. Relies on Physics2D.
zip password: takusan.pl
ASSETS USED IN PROJECT:
Music: Kevin Hartnell (CC BY 3.0 ) - Bandcamp
Shooter sprites by Kenney - website
Font: stoNe by Maik Henschel (CC BY 3.0) - Dafont.com
Sound effects generated in [SFXR]
Project based on course materials by Ben Tristem