My first 3D game project with full TDD approach (with Unity Test Tools). As an Exercise, covers quite an area for a simple game - e.g. working with 3D models, shaders, lighting, adjusting physics and materials, detecting object orientation and moving in 3D, animating with sub-states and so on. When it comes to code, turns out simulating bowling is more challenging than expected :)

zip password: takusan.pl

Download [Win 32/64bit]   


ASSETS USED IN PROJECT:

Music by Joth - soundcloud

Textures by Nobiax - nobiax.deviantart.com

Project rooted in course materials by Ben Tristem